I was hoping they would have gone with Unigine since it was offered to the project free of charge and it was a choice between that and Unity but they went with Unity, maybe in the coming months we will find out why.
I read conjecture that while the Unigine was offered for free that perhaps they were going to have to pay for support from the company or perhaps Unity was easier to use for asset importing than Unigine. They intially seemed excited about Unigine at least on the official forums and instead chose Unity.



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