
Originally Posted by
drag
Most of that stuff is obsoleted. Stuff like hardware acceleration for OpenAL 3D imaging was the hot ticket back in day when everybody was running Quake2 on 300mhz processors. Soundfonts support was the bomb back when people were trying to figure out how to use their hot new 'Multimedia' Pentium processors with their fancy 3x CDROMs and Midi plugins on their web browsers.
But nodaways...
If you have to mix software mixers have better quality and more features.
Creative destroyed 3D audio through buying up superior technologies to destroy them and then leveraging their IP portfolio to make sure that nobody else could use it without paying them money and nobody else could implement support for it.
Software synths are a lot more interesting and more flexible then sound card synths.
The whole situation is irritating, but Creative is as much to blame as anybody.