Quote Originally Posted by bridgman View Post
"go opensource" obviously means different things to different people. We said we would "support open source development efforts", ie provide documentation and/or sample code, provide a couple of developers to help with the work, and provide support to other developers by taking questions into our engineering groups on their behalf and providing answers where possible. You're obviously looking for something more, which is a fair request but not what we said we would do.
I'm perfectly fine with that.

On the other hand, are there any ideas how to attract more developers to contribute the open graphics stack?
Of course I can only speak for myself and I consider the threshold to enter this "business" to be really high.
To be honest, I wouldn't even know where to start. Reading the specs? Start to understand the available code first?

Lowering this threshold by some introductions and tutorials would be great imho.
Not sure the current devs agree. After all someone would need to write them.

Those blog posts by Alex were worth a read.