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Thread: A New Open-Source GPU Comes About

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  1. #1
    Join Date
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    Default A New Open-Source GPU Comes About

    Phoronix: A New Open-Source GPU Comes About

    After writing last month the open-source graphics card is dead and why the open-source graphics card failed, this weekend I received an email that begins with "Open Graphics! Here we go again! As our master thesis work we have implemented a open source graphics accelerator."..

    http://www.phoronix.com/vr.php?view=MTExMzE

  2. #2

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    Aha, I don't think this will really do much for open-source graphics. It appears to be a basic fixed-point, non-programmable pipeline, if I'm not missing a lot by skimming the code. An actually good set of floating point units would probably help out far more.

    Kudos for finishing the master's thesis and making something neat, though.

  3. #3
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    May 2012
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    "An actually good set of floating point units would probably help out far more."
    Very true, but that will be a lot of more work.. you do what you can with the time you got. This is still better then nothing

  4. #4
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    So they've implemented a GPU using a CPU.... isn't that essentially what you get by mixing LLVMpipe + GMA500?

  5. #5
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    May 2012
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    Quote Originally Posted by droidhacker View Post
    So they've implemented a GPU using a CPU.... isn't that essentially what you get by mixing LLVMpipe + GMA500?
    The pipeline is implemented in hardware, also on in the hardware there is a CPU, the OpenRISC processor that can send instructions to the graphics accelerator. If its still unclear please read this: http://en.wikipedia.org/wiki/Field-p...ble_gate_array

  6. #6
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    Jan 2012
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    They've implemented a GPU using a FPGA...

  7. #7
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    Dec 2010
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    Smile

    Hmmm, I think this GPU will not be getting me 100 FPS in Crysis any time soon.

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