MS: We do have a couple of original game ideas, one of which is about half complete. It will be a fairly simple game to start off with – we're not a big-budget company. This is completely new, no one knows about this. It's very simple, it's based on Sudoku. But it's an entirely new take on the game. I can't go into details because it's still a few months away, but we're hoping we'll be able to get it out in the next six months."
"Besides porting, are we going to see any original LGP creations in the future?
Prior to my arrival at LGP, Michael had already started on one original creation – a puzzle game. I’m sure now that I’ve taken over the running of LGP, Michael will have more time on his hands to complete this, which will of course be published by LGP. We have a few other ideas between us and I’m very sure that in the future we’ll see several original LGP games."
As Michael touched on, the problem with LGP is they compete with the Windows product, and always lose out on price and time. If they worked with the original publisher to supply and maintain a Linux port and share it with the Windows product (like what iD did with most of their Quake-based games, Q3 was a classic exception), it'd be win-win for everybody.