I'm glad this will be going open source. I'm tired of having games that only last me a few years. Being as I'm not a heavy gamer much anymore, I get a lot of replay value out of games way beyond their prime. But if they won't even install, then it's not a good investment from the get-go and I find something else.
I hope it ends up going open source!
If yes, then awesome!
If not, then screw you guys!
Sounds great, here's hoping they reach the necessary amount of sales. This has the added benefit that there's usually communities formed around modding these games which keeps the 'francise' alive to some extent and of course generates goodwill which can help the company when they release another title in the future. I hope we will see more of this now that indie-games (which I think rely very much on a close relationship with their userbase) is becoming a massive industry (even EA wants in on the action by trying to label some of their releases as 'indie', LOL).
Obviously from an end user perspective it's great as it means there's a chance the game will continue to be developed/enhanced which adds to it's value, not to mention that being open source it can be ported to rare platforms on which it would never appear otherwise.
the source code to CoreBreach (GPL) and its 3D engine (MIT) has now been published on GitHub. enjoy.
https://github.com/core-code