- Support for DirectX 10, 10.1 and 11 in wine:
I think this is still very much in its infancy, but will become more and more needed as the last DirectX 9-supporting games are released
- Improvements to the mesa software renderer (llvmpipe or other):
There are proprietary software rendering implementations that can just leave mesa in the dust. It would be nice to have an opensource implementation comparable to those.
- Hardware video decoding using graphics shaders / OpenCL:
For those graphics cards which have no built-in hardware support, or that we can't get it working for one reason or other (nouveau, radeon), it would be nice to have an alternative which does not rely on the CPU. Bonus points if it supports 10-bit h264, because no hardware decoder that I know of supports it. Also it would be interesting to accelerate WebM/VP8: there has been some work towards this, but no results yet, I think.
- Better opensource Flash:
Many projects out there have something, but all have missing stuff, and aren't really ready to replace adobe's version in day-to-day use.
- Improve libreoffice:
Use less resources, de-uglification, better support for m$ document formats (especially on calc and impress)
- Blu-ray player:
A fully-usable player (with menus, etc) for decrypted blu-ray video discs.
- Advanced PDF viewer:
Support for forms, javascript, animations, **DECENTLY ANNOTATING DOCUMENTS**, etc are still missing or very incomplete from poppler and other PDF engines.
- As long as I'm dreaming here, something like wine, but for OSX applications. If we can get windows apps to run in linux, why not Mac OS X apps? Especially games, they use OpenGL anyway, and it's unix underneath so I'll just say the cliché "how hard can it be", fully knowing that this is very hard.
Off the top of my head, that's it![]()



Reply With Quote
