I'm surprised that blizzard games aren't in there. I do believe all 3 current blizzard games are the most played ones, if not the world, at least under Linux?
I think he might be refereing to that Wine it self dosn't do a lot in GPU space so optimizations are focused on CPU and there for his test is also set to mainly stress CPU bound functions.
Originally Posted by crazycheese
Ha, yeah, I think what you're seeing here is a bunch of people who glanced through at the charts without reading the text beforehand.
Originally Posted by Gusar
The charts on their own were a little confusing if you didn't bother reading the explanation.
That would explain a lot of the comments on phoronix in general.
Then again, it's somewhat understandable that people don't read the text, because it's usually a pageful of filler crap and self-promotion.
So in a CPU limited test, the driver with less CPU intensive shader optimizations wins? Surprise.
Not exactly true. r600g uses the common shader optimizations, which are part of the glsl compiler. Only the hardware-specific optimizations are missing.
Originally Posted by Drago
Also, if the bottleneck is on the CPU, the speed of the GPU usually doesn't matter.
Shader optimizations have nothing to do with this. Shaders are usually NOT compiled in the middle of rendering (if they were, there would be stuttering).
Originally Posted by rohcQaH