Aha, found a link confirming they are hw counters: http://developer.amd.com/Membership/...eloper.amd.com
Hardware Counters
You get information, in the form of bar charts and line graphs, on every D3D call executed per frame. In addition, you're able to track any of the following hardware counters:
% Hardware Utilization
% Vertex Wait for Pixel
% Pixel Wait for Vertex
Pre-clip Primitives
Post-clip Primitives
% Blended Pixels
ALU to Texture Instruction Ratio
% Pixels Passed Z-test
Overdraw


Reply With Quote


