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Thread: Valve Software Finds Bugs With Linux Kernel

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  1. #1
    Join Date
    Jan 2007
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    Default Valve Software Finds Bugs With Linux Kernel

    Phoronix: Valve Software Finds Bugs With Linux Kernel

    As Valve Software's Linux efforts continue to advance, they uncover Linux bugs. Fortunately, at least one Valve-spotted Linux kernel bug has now been corrected by NVIDIA...

    http://www.phoronix.com/vr.php?view=MTEzNDk

  2. #2
    Join Date
    Dec 2011
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    2,107

    Default '90s not 90's

    The former Microsoft employee from the 90's is now an Ubuntu Xfce user.
    It is '90s, not 90's.

    Please read The Chicago Manual of Style, Microsoft Manual of Style for Technical Publications or at least the Wikipedia Manual of Style.

  3. #3

    Default

    Quote Originally Posted by uid313 View Post
    It is '90s, not 90's.
    Yes I know, but when I'm writing 6+ articles per day and doing other work on top of that, such mistakes end up being inevitable from time to time.

  4. #4
    Join Date
    Oct 2008
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    3,174

    Default I don't think this was a "bug", so much as a new feature

    Although I'm not really sure what that code is used for. Can someone explain? Is it even in the kernel, or is just some debug lib shipped with the kernel?

  5. #5
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    Default

    Valve's Linux efforts are the best thing to happen to desktop Linux for a long time.

  6. #6
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    Jan 2009
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    Default

    Quote Originally Posted by d2kx View Post
    Valve's Linux efforts are the best thing to happen to desktop Linux for a long time.
    The thing i hope it will help most is Open Drivers but i am not holding my breath for it.

  7. #7
    Join Date
    Jun 2006
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    One day I'll reach Alaska, or die trying!
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    287

    Thumbs up

    Quote Originally Posted by d2kx View Post
    Valve's Linux efforts are the best thing to happen to desktop Linux for a long time.
    Damn right. Everything is slowly starting to come together and play nice on the graphics front: Wayland, Steam, Intel's open source driver efforts, etc. Now if only the audio side was as cooperative...

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