Considering that he will be working for valve, do you think a large part of what he will do there is to officially work on SDL since a lot of games will use it?
Gaming On Linux - http://www.gamingonlinux.com
Phoronix: SDL 2.0 Is Coming Very Soon With New Features
On the same day as announcing he's joining Valve Software, Sam Lantinga announced that it's time to unleash Simple DirectMedia Layer (SDL) 2.0 on the masses...
http://www.phoronix.com/vr.php?view=MTE0MDU
Considering that he will be working for valve, do you think a large part of what he will do there is to officially work on SDL since a lot of games will use it?
Gaming On Linux - http://www.gamingonlinux.com
I would think that while working on Valve's gaming engines on Linux there would be plenty of opportunity to fix bugs and improve it. I would think that being hired full time to work on a cutting-edge game engine while being very familiar with the APIs that he is using is going to provide opportunities for lots of improvements.
This SDL 2.0 stuff sounds very cool. Hopefully it would provide a big opportunity to depreciate/replace APIs like OpenAL and simplify the commonly used APIs for gaming. I would expect that for most games they wouldn't need anything other then SDL to do what they want.
It doesn't seem like SDL_net Will be a part of the release. Why not? I Was looking forward to having them merged so only one download would be needed.
Just looked at the feature list.
I want multiple keyboard, mice joystick and other input devices!
Each mouse should have a pionter, this ain't rocket science design decisions!Ryan: Add support for multiple mice
Q: What is the mapping of individual mice to pointers? Is there a "master pointer" that multiple mice share and then events for the individual mice? Is there a dual mode, where you have a single pointer that all mice affect, and you can switch to multiple pointers, each affected by a single mouse?
Of course being able to do the mentioned things would be nice too but not necessary!
And what about adding Alt-Tab feature? A lot of people are complaining about that.
Last edited by TdR91; 07-15-2012 at 10:06 AM.
The original Settlers game allowed two players on the same PC if you had 2 mice connected to it. Each one would get half a screen and a mouse pointer. It was pretty cool, but back then networks and online gaming were very rare, so maybe it doesn't make much sense nowadays.