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Thread: Finding Bottlenecks In Your Linux Game, Application

  1. #1
    Join Date
    Jan 2007
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    13,409

    Default Finding Bottlenecks In Your Linux Game, Application

    Phoronix: Finding Bottlenecks In Your Linux Game, Application

    If you are curious how Valve and Intel improved the OpenGL performance of their Mesa driver and also at the same time finding areas for performance optimizations within the Source Engine, here's some of the tools used...

    http://www.phoronix.com/vr.php?view=MTE0NDE

  2. #2
    Join Date
    Nov 2008
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    Default

    I think if you were to use these tools with all the application tests in PTS it could act like a call popularity survey. It would show the performance of which calls affect the most apps.

  3. #3
    Join Date
    Nov 2008
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    Wow, Michael writing about bottlenecks without a single beer reference comes somewhat unexpected.

  4. #4
    Join Date
    Feb 2008
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    Linuxland
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    oprofile > sysprof

    Nah, I have only used oprofile. Anyone have an opinion on how they compare?

  5. #5
    Join Date
    Oct 2010
    Posts
    287

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    Sysprof is about reinventing the wheel the Gnome way (dumbed down) https://lkml.org/lkml/2005/9/17/131

  6. #6
    Join Date
    Feb 2008
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    Linuxland
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    Default

    Thanks, seems I'm not missing out on anything.

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