Well you basically know that the Intel OpenGL drivers are the slowest on Linux. Amd only optimizes OpenGL when they are forced - sometimes this takes ages - when you look at Rage. Hopefully they are faster this time. Basically it would not hurt providing OpenGL backends on Win as well like it was possible for the first source engine used by Half-Life. I would like to know why Valve does not just try to use that engine on Linux - maybe combined with a free game to try or so. L4D2 is certainly an interesting title but i am pretty sure much more games could be ported easyly to Linux.
I think it's good when games are open but I don't feel it's a necessity. Games are a bit different than productive programs. They are more like movies.
I start most programs to do something specific but I start games to be entertained and when I am done being entertained I quit the game and return to my normal programs.
What happens if I can't play a game anymore? I am less entertained.
What happens if I can't use one of my normal programs anymore? I can do less with my computer.
Yeah, I'm not really convinced games are the main thing which goes against linux adoption. I do believe it's mainly professional programs - Photoshop, Origin, OsiriX, AutoCAD, ChemDRAW, TopSPIN, Aspen and all that jazz which is used by professionals around the world.
Now, don't take me wrong. There are alternatives to some (GIMP, QtiPlot, GCU), but people usually don't want to exchange their program of choice for something else... Especially when there are format compatibility issues (which there are in the CAD softwares, or Origin).
Of all these i only use GIMP as a replacement for PhotoShop and then rarely....and i don't know of anyone that use them....majority of people with a PC doesn't need that stuff (even for "professionals" (whatever that means) not all need those types of tools and GIMP and LibreOffice , Thunderbird , Firefox and VLC,etc, will cover their needs) ....if majority of PC users don't use that stuff, they can't be the reason for Linux isn't popular.
Linux is not popular because majority of distro use a lot of command line and these days, people want a easy way to do things....or not to do them at all but let the OS do them for them by itself.
Games OTOH are hurting Linux for sure.
How many PC users don't play at least a game ?
How many PC users use AutoCAD ?
@PeterKraus
Thats incorrect. When you look at schools, what apps do they use? Mainly office, internet and some clever ones learn coding. It would not matter if they use Win or Linux for that. At home you find lots of consoles because you dont need to reinstall em all the time to fix a problem (basically this is not always the solution but it happens that many work still that way). Also tablets are used because ppl just want to use and not to think about everything. The Linux market for desktop is just a tiny one, the market for dedicated devices is much bigger. Just a matter of time, you will see... When you look at AAA titles - maybe with the exception of valve games - all run on consoles - so you have to port it to an existing one and pay for licencing or you have to create your own. Guess what valve wants to do? Maybe they will try to get their older games running on arm as well to create a cheaper console. The Linux desktop market is only a testcase not more not less. Also if you want to have competion you need at least 2 players. Nvidia you can forget until you want to use arm (not the worst idea btw). For x86 you have got amd + intel. Both provide cpu+gpu combinations - but at least Intel has lots to do get their drivers ready - i doubt that they will have it ready for haswell. ivy bridge is still too buggy on linux - it is really weird that intel devs do not work more closely with distributions like Debian to fix their stupid stability issues...
Last edited by Kano; 07-26-2012 at 06:28 AM.