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Thread: Open-Source Doom 3 Running On Wayland

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  1. #1
    Join Date
    Jan 2007
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    10,369

    Default Open-Source Doom 3 Running On Wayland

    Phoronix: Open-Source Doom 3 Running On Wayland

    The dhewm3 engine, which is one of the open-source forks of the id Tech 4 engine similar to ioDoom3, is now working on Wayland...

    http://www.phoronix.com/vr.php?view=MTE0NzI

  2. #2
    Join Date
    Nov 2008
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    Madison, WI, USA
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    Default

    Nice to see it running.

    Anyone have the hardware specs that was running on for comparison? I'd mostly like to know if there's a cost/benefit of running this game on Wayland vs. over X.

    Also, the end of the video highlights why mouse capture support is a requirement for gaming

  3. #3
    Join Date
    May 2010
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    Default

    Quote Originally Posted by Veerappan View Post
    Anyone have the hardware specs that was running on for comparison? I'd mostly like to know if there's a cost/benefit of running this game on Wayland vs. over X.
    Well, that was captured with weston running on x11 because I ran into an issue with weston straight on drm. On top of that, the capture process slowed the game down a little.
    So no real numbers to compare yet. Once I cleanup and push my wayland patches for SDL2 you're welcome to try yourself.

    Quote Originally Posted by Veerappan View Post
    Also, the end of the video highlights why mouse capture support is a requirement for gaming
    Indeed, and in fact I posted this video in #wayland for that reason, because such a mouse grab is currently not implemented in wayland.

  4. #4
    Join Date
    Jan 2012
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    734

    Thumbs up

    Very cool. Awesome.

  5. #5
    Join Date
    Jul 2012
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    12

    Default Awesome

    I love this video.
    It strengthens my hope that soon we can get rid of old X.
    X did its contribution to linux, but linux needs to move on to the next level.
    I know replacing X with Wayland brings its own challenges, but It also makes the development much easier, both for driver and desktop developers (Gtk, Qt, etc).
    X is way too complex that slows down progression.
    Also it's time for canonical to step in and contribute to wayland instead of just watching it. If they don't they are stupid!
    Beleieve me or not canonical has the power to make wayland a mainstream topic. Only after that companies like Nvidia and AMD start to take it seriously.

  6. #6
    Join Date
    Jan 2009
    Posts
    1,278

    Default

    Quote Originally Posted by sepisoad View Post
    I love this video.
    It strengthens my hope that soon we can get rid of old X.
    X did its contribution to linux, but linux needs to move on to the next level.
    I know replacing X with Wayland brings its own challenges, but It also makes the development much easier, both for driver and desktop developers (Gtk, Qt, etc).
    X is way too complex that slows down progression.
    Also it's time for canonical to step in and contribute to wayland instead of just watching it. If they don't they are stupid!
    Beleieve me or not canonical has the power to make wayland a mainstream topic. Only after that companies like Nvidia and AMD start to take it seriously.
    Canonical contributes and plans to implement wayland in one of the next releases. Some apps (ie firefox) seem not to care so much about it but there is still plenty of time.

  7. #7
    Join Date
    Dec 2009
    Posts
    179

    Default slow as hell

    and still it's slow as hell.
    I remember, I have upgrade a couple of time since moment I bought quake 4.
    New video card/CPU/memory cards/MoBo never gave any performance increase(perhaps 3%).
    Looks like limitation of engine.

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