Yeah, I know, 640x480 windowed is just what I run most of the time, so the game doesn't get in the way when working on it.
With the same settings @1600x900 its 79fps on all three runs.
On even bigger resolutions it starts to slow down to a crawl, but I didn't look into that. Maybe a mesa bug, maybe filled vram, dunno.
In any case, r600g makes doom3 more than just playable.


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