Hello to you
I guess I would have personally just preferred the game and engine to have been kept separate.
I call BS on this one outright. If you're properly using revision control, that should be in a branch. Honestly, especially if you're not using something terribly like CVS or SVN and using something that isn't brain-dead like Git, Mercurial, or another distributed SCM, you could technically even keep the branch private until you're ready to merge the changes. So, I reject your argument outright on this one.
First, this puts a bit of a burden on anyone accepting patches since the patches have to be against a source drop and can't be brought up-to-date before submitting them. As for the second part, I can't really comment but some kind of documentation on how patches are accepted (including what's acceptable) could be written and included in the engine. That way, there's no confusion as to what's acceptable to ask to be accepted and what's not.
I usually try every release, but I don't have hours of free time for games. And just to be clear, I really do appreciate the work that goes into the game and engine, and my gripes are really quite minor (even if I make them sound like they're not.)
That seems like quite the statement to make. I'm sure the dev's at PlaneShift (which IIRC had their first release three years prior to Warsow's first release) might argue to the contrary. Just saying.
Has anyone attempted to build the executable from source on Precise? (the prefab binary complained about libjpeg15)
It doesn't look like there's a package for warsow in Precise, but there was one for Oneiric: packages.ubuntu.com/oneiric/warsow It looks like the dependencies there should be mostly what you'll want (the -dev versions too, but you knew that already.) libjpeg62 will likely be libjpeg-dev instead. Of course, this is just my best guess since I don't have a Precise chroot.
I use Ubuntu 12.10 alpha.
$ ./warsow.x86_64
./warsow.x86_64: error while loading shared libraries: libpng15.so.15: cannot open shared object file: No such file or directory
Doesn't work.
I have to use the Windows version in Wine, then it works.