
Originally Posted by
Kayden
"Broadwater"---the codename for the original Gen4 graphics found in the G965 chipset (also called GMA X3000). Broadwater was Intel's first GPU to support a fully programmable shader pipeline. All of the later systems are based on this design. That's also why the 3D driver is called i965.
Thanks for the confirmation. I was scanning the source to try to figure it out, and figured it was an abbreviation of a codename for a prior chipset given the sections which followed this pattern:
Code:
if (p->gen >= 70) {
//do something
} else if (p->gen >= 60) {
//do something else
} else {
//do something with BRW in the name
}
So, a new assembler for some legacy intel chipsets that helps to work around poorly written shaders and also when using the SNA architecture?