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Thread: RadeonSI Gallium3D Driver Can Now Handle Gears

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  1. #1
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    Default RadeonSI Gallium3D Driver Can Now Handle Gears

    Phoronix: RadeonSI Gallium3D Driver Can Now Handle Gears

    It turns out that minutes after writing AMD Open-Source S.I. Botched, Hope For The Future, a number of "RadeonSI" Gallium3D driver commits landed in mainline Mesa...

    http://www.phoronix.com/vr.php?view=MTE1MDE

  2. #2
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    Thanks Christian. I don't have any SI hardware yet (6850 is my best for now), but I have high hopes for the future of these chips and their non-VLIW architecture.

  3. #3
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    The other big issue was a couple of instructions that weren't being handled properly in the new shader compiler, which Tom fixed late last week :

    http://cgit.freedesktop.org/mesa/mes...ec5c03cdfcd163

  4. #4
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    Most of the infrastructure is already in place and has been for a while now for a relatively complete 3D driver. At this point it's mostly just a matter of narrowing down the failures and fixing bugs.

  5. #5
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    Quote Originally Posted by agd5f View Post
    At this point it's mostly just a matter of narrowing down the failures and fixing bugs.
    ... and *that* gets a lot easier when you can actually see stuff on the screen

  6. #6
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    Default Milestone...

    We can say now that radeonsi has hit the 'glxgears Milestone' !

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