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Thread: Carmack speaks his true mind.

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  1. #1
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    Default Carmack speaks his true mind.

    Well, just in case some couldn't read into what Carmack was saying a few years ago about iD's hesitation about bringing out Rage for linux (as if the parting of ways with TTimo wasn't clear enough), it was spelled out in Quakecon's keynote.

    http://www.pcper.com/reviews/Editori...n-2012-Keynote

    Linux development is another story altogether. Even though Valve is now actively pursuing the Linux market, iD has been there before, and just has not seen positive results. Remember how many past titles from iD actually ran on Linux, and for how long these were supported? John says that Linux development simply does not pay the bills. It creates goodwill among the Linux crowd, but that is about it.
    A new public enemy number one? First Epic and now Carmack. Hope Valve is successful with Steam.

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    Quote Originally Posted by deanjo View Post
    Linux development simply does not pay the bills.
    But is it too expensive either?

    You can be a company that does care only strictly about making money or you can be a company that cares about bettering the locked-in situation/computing/etc.

  3. #3
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    Well, last year Carmack also said: "We do not see the PC as the leading platform for games."

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    ID failed when it released Rage way later than expected, it also missed the PC game rise, it looks like their geniuses aren't so genius.
    It's not expensive to create games "for Linux" because the games are mostly created platform-neutral based on a given framework and 3D engine - which need to be ported once to Linux and maintained. That's it. Maintaining the Linux side of the framework doesn't require much work either if the framework is written carefully.
    Last edited by mark45; 08-04-2012 at 03:37 PM.

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    Just watch the video titled "Carmack plays Wolfenstein" on youtube. A year ago he was claiming that opensource was good,brilliant, wonderfull - he gave away source to engines, and people porting it to various platforms. So, when he needed iOS port, he simply took existing work by other hacker and modified it a bit.

    Now, knowing that Linux is NOT a monopoly and is not force-preinstalled on 90% of PC, trying to claim that "Linux is different story altogether" is halfarsed attitude at best.

    It is same story, Carmack - you get what you put in. What have you done for Linux development as gaming platform? Any exclusive titles?

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    I dont see a reason in exclusive linux titles. Those games will most likely nobody want to play when you have to change the os first. The problem with rage is that id even outsourced the mac port, that was a huge mistake i would say. I dont think it would be so hard to do a Linux port when they would have done the mac port themself - then Rage would be on steam as well for mac. Basically you should know that id is now not a single company anymore, jc can not decide all things on his own anymore. What he does has to create a revenue so in that point of view Linux ports do not not create enough cash.

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    Quote Originally Posted by mark45 View Post
    ID failed when it released Rage way later than expected, it also missed the PC game rise, it looks like their geniuses aren't so genius.
    It's not expensive to create games "for Linux" because the games are mostly created platform-neutral based on a given framework and 3D engine - which need to be ported once to Linux and maintained. That's it. Maintaining the Linux side of the framework doesn't require much work either if the framework is written carefully.

    If the framework is carefully written to be cross platform with OS-specific libraries linked in at build time then there should be no problem porting the game to another OS. All that would have to change are the OS and architecture specific libraries with the game engine and data pretty much untouched

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    Quote Originally Posted by deanjo View Post
    A new public enemy number one? First Epic and now Carmack. Hope Valve is successful with Steam.
    "Public enemy"? Way to go, little Linux drummer boy hypocrit!

    Wait, how many Linux games has Valve released to date? None? 100 points!
    Wait, how many free Linux games are based on open-sourced ID code? A great many? 100 points!
    Wait, how much source code has Valve released? Not much? 100 points!

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    Smile Shooting the messenger.

    Perhaps it's easier for Carmack to blame the platform instead of the plotless, derivative, unimaginative games iD churn out to what are basically tech demos, for those who don't appreciate gameplay.

    There's plenty other games on Linux that have sold more (take Indie Game Bundle) than iD games simply because Linux users know the difference between shit and shinola :-)

    He isn't in the same league as Valve, to quote them - Valve's games are imaginative, fun and playable. There's the difference - iD never made a game like Portal; Valve has, and more - their artistry shared amongst indie developers throughout the world.

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    I am a bit disappointing to read these harsh comments about what he said. If you listen to this speech and others he has done in the past it is clear that he loves technology and has pushed to get parts of their code to be opensource because he likes getting a discussion about it. In this speech you can clearly hear he is a bit sad that they have to lower priority on some stuff because Rage took too much time for them to produce and was not enough of a hit. They need to move their developers to focus on one thing in order to get next game out faster, this also means they are moving away from mobile development that he also said he loved doing.

    He talks about the driver issues they had with Rage that caused bugs in their game and was out of their control. And later when talking about Linux he praised Intel for their opensource driver and said if he had more time he would love to do optimization work in the opensource driver. But with his rocket hobby and now the virtual reality stuff and his day job I can understand he does not have a lot of time left.

    Give the man a break he has contributed more than most people to the linux gaming community and deserves a lot of respect for that. Btw while talking about valve pushing for linux he mentioned that in the beginning they thought the idea of them having doom on steam was crazy but they were proved wrong by valve so to me it sounded like if valve gets something going they would not afraid of joining.
    Last edited by koudelka; 08-06-2012 at 09:29 AM.

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