Well, just in case some couldn't read into what Carmack was saying a few years ago about iD's hesitation about bringing out Rage for linux (as if the parting of ways with TTimo wasn't clear enough), it was spelled out in Quakecon's keynote.
A new public enemy number one? First Epic and now Carmack. Hope Valve is successful with Steam.Linux development is another story altogether. Even though Valve is now actively pursuing the Linux market, iD has been there before, and just has not seen positive results. Remember how many past titles from iD actually ran on Linux, and for how long these were supported? John says that Linux development simply does not pay the bills. It creates goodwill among the Linux crowd, but that is about it.
Well, last year Carmack also said: "We do not see the PC as the leading platform for games."
ID failed when it released Rage way later than expected, it also missed the PC game rise, it looks like their geniuses aren't so genius.
It's not expensive to create games "for Linux" because the games are mostly created platform-neutral based on a given framework and 3D engine - which need to be ported once to Linux and maintained. That's it. Maintaining the Linux side of the framework doesn't require much work either if the framework is written carefully.
Last edited by mark45; 08-04-2012 at 01:37 PM.
Just watch the video titled "Carmack plays Wolfenstein" on youtube. A year ago he was claiming that opensource was good,brilliant, wonderfull - he gave away source to engines, and people porting it to various platforms. So, when he needed iOS port, he simply took existing work by other hacker and modified it a bit.
Now, knowing that Linux is NOT a monopoly and is not force-preinstalled on 90% of PC, trying to claim that "Linux is different story altogether" is halfarsed attitude at best.
It is same story, Carmack - you get what you put in. What have you done for Linux development as gaming platform? Any exclusive titles?
I dont see a reason in exclusive linux titles. Those games will most likely nobody want to play when you have to change the os first. The problem with rage is that id even outsourced the mac port, that was a huge mistake i would say. I dont think it would be so hard to do a Linux port when they would have done the mac port themself - then Rage would be on steam as well for mac. Basically you should know that id is now not a single company anymore, jc can not decide all things on his own anymore. What he does has to create a revenue so in that point of view Linux ports do not not create enough cash.
If you want to play, change OS. If you and other change OS, this will change OS market balance and trigger more income in the area.
I just hope those "speeches" of JC are not signs of his age. Getting more comfortable, stable, streamlined, simple. Doom 1 + N. That is... :/
But if ID releases no Doom 4 for Linux, I have no problem throwing them into abyss of oblivion. They get what they seed.
Is anyone going to step up and say that maybe he's actually right? The driver situation is a mess, it's hard enough to target the proprietary drivers, but then you still have people complaining about Neuveau and the open source ATI driver not working. Then you have to deal with the whole packaging mess, then all the different WMs. That's actually quite a bit of work for someone going out of their way to bring a big title to Linux, and then if he's not 100% on the bandwagon forever he becomes public enemy #1? What reason is there for any other big publisher to look twice at Linux if that's going to be the attitude of the community? He still has to turn a profit in this touch economy like everyone else.
If you follow the standard and it doesn't work on some window manager then it's a bug in the window manager. You don't implement workarounds for broken window managers, you report that bug to the window manager developers and they ought to fix it.