Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: Talk Of NVIDIA Looking At Wayland Support

  1. #1
    Join Date
    Jan 2007
    Posts
    15,388

    Default Talk Of NVIDIA Looking At Wayland Support

    Phoronix: Talk Of NVIDIA Looking At Wayland Support

    Reports are surfacing that NVIDIA is looking at ways to implement Wayland support for their binary Linux graphics driver...

    http://www.phoronix.com/vr.php?view=MTE2MjY

  2. #2
    Join Date
    Oct 2011
    Location
    Germany
    Posts
    240

    Default

    Nice to hear this, but it woud be better if Nvidia woud support Nuveau driver. I hope that all applications are able to work in Wayland without X11 in long term.

  3. #3
    Join Date
    Nov 2011
    Posts
    353

    Default

    i knew they would cave in. unless the main dev of wayland gets killed, I really don't see wayland failing. its a win win for everyone other than old neckbeards who live in 1984.

  4. #4
    Join Date
    Dec 2009
    Posts
    492

    Default

    Just what I expected to hear: it's not out, so no plans to commit resources - that's the sane thing to do. Keeping an eye out for Wayland is also a bonus. The only thing that could become a problem is Wayland attitude towards blobs; they have ignored blobs so far. This can be justified, concentrate available resources to getting Wayland to 1.0 first, deal with non-essential features after you have a stable, solid product. Afaik, there is no info available about possible blob support. Seeing that nvidia takes Wayland seriously, let's hope the reciprocal is also true.

  5. #5
    Join Date
    May 2011
    Posts
    1,599

    Default

    I predict yet another Phoronix superthread.

  6. #6
    Join Date
    May 2012
    Posts
    908

    Default

    Quote Originally Posted by bug77 View Post
    Just what I expected to hear: it's not out, so no plans to commit resources - that's the sane thing to do. Keeping an eye out for Wayland is also a bonus. The only thing that could become a problem is Wayland attitude towards blobs; they have ignored blobs so far. This can be justified, concentrate available resources to getting Wayland to 1.0 first, deal with non-essential features after you have a stable, solid product. Afaik, there is no info available about possible blob support. Seeing that nvidia takes Wayland seriously, let's hope the reciprocal is also true.
    Wayland doesn't have a good or bad attitude towards blobs, it's about blobs not working under Wayland because they've been written to work on Unix-like systems only under X.org, hence to make the blobs work with Wayland the best way would be to implement EGL & KMS support, that is, the stuff that Wayland relies on. There's no bias nor artificial barriers.

  7. #7
    Join Date
    Jan 2012
    Posts
    16

    Default

    I don't use discrete GPU anymore, I only have a Intel IVB CPU+iGPU for now and future, I'm very happy with more cooler, power efficiency and quiet!

  8. #8
    Join Date
    Dec 2009
    Posts
    492

    Default

    Quote Originally Posted by mark45 View Post
    Wayland doesn't have a good or bad attitude towards blobs, it's about blobs not working under Wayland because they've been written to work on Unix-like systems only under X.org, hence to make the blobs work with Wayland the best way would be to implement EGL & KMS support, that is, the stuff that Wayland relies on. There's no bias nor artificial barriers.
    I didn't mean they were hostile or anything. Just that I'm not aware of any efforts to accommodate blobs yet and if Wayland doesn't show any interest past 1.0, this could become a problem. But as long as Wayland and others agree to tackle blob support together, we'll all be in heaven.

    PS I doubt nvidia's blob was written for X.org only because it seems to be working fine on Windows, too.

  9. #9
    Join Date
    Jan 2009
    Posts
    1,735

    Default

    Quote Originally Posted by bug77 View Post
    I didn't mean they were hostile or anything. Just that I'm not aware of any efforts to accommodate blobs yet and if Wayland doesn't show any interest past 1.0, this could become a problem. But as long as Wayland and others agree to tackle blob support together, we'll all be in heaven.

    PS I doubt nvidia's blob was written for X.org only because it seems to be working fine on Windows, too.
    An X dev here in the forums stated that its easy for the blob makers to support wayland. So the problem isn't the wayland devs not wanting to support blobs.

  10. #10
    Join Date
    Nov 2008
    Location
    Old Europe
    Posts
    932

    Default

    Quote Originally Posted by 89c51 View Post
    An X dev here in the forums stated that its easy for the blob makers to support wayland. So the problem isn't the wayland devs not wanting to support blobs.
    I think you refer to Daniel Stone's posts some weeks ago.

    http://phoronix.com/forums/showthrea...009#post277009

    Quote Originally Posted by daniels View Post
    Quote Originally Posted by johnc View Post
    And I already see how Wayland is going to go:

    "We didn't bother to even consider the existence of binary drivers."

    And sure enough, absolutely nothing will work outside of FOSS-land. People will be forced to engage in all kinds of Wayland-on-X hackery to get basic functionality and the masses will avoid Linux like the plague... And where does that put companies like Valve? Questioning their priorities and commitments, probably.
    Absolute nonsense.

    The Wayland GL integration was in fact designed to make it as easy as possible. There's nothing Mesa-specific about it, and NVIDIA could do it quite easily today with not very much work. Certainly it would be infinitely smaller than their X driver, which is huge and spectacularly complex. They just don't want to at the moment, because the customers they care about (thousands of workstations) aren't interested right now.
    Last edited by entropy; 08-18-2012 at 08:46 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •