Page 3 of 6 FirstFirst 12345 ... LastLast
Results 21 to 30 of 53

Thread: Valve Releases New CS: Global Offensive Trailer

  1. #21
    Join Date
    Mar 2012
    Posts
    122

    Default

    Quote Originally Posted by Detructor View Post
    Dude, he wasn't anywhere near the truth when he came out with his 'Valve is going for Linux' thing. It was just a coincidence that, many years later, they decided to do it.

    A news site isn't there for 'sparking community discussions about things that may happen in 2 years'. It's there for delivering actual news. For example that the company behind VendettaOnline hired someone for updating their art assets/effects and trying to find out more about what is going to happen there (aka interviewing people). Not spreading wild assumptions that may or may not be true.

    But well, after all it's his site, not mine.
    If his "source at valve" told him its coming but neglected to get the timescale right, its not a coincidence, just premature. Micheals quality of article is atrocious, and his "I'm doing it for the money posts" has resulted in me enabling adblock, but he probably did know. He just rans a rumour / conjecture site, as opposed to a journalistic site.

  2. #22
    Join Date
    Oct 2008
    Posts
    885

    Default

    Quote Originally Posted by schmidtbag View Post
    he's just stating that there's a new game and it'd be a good opportunity for Valve to see if releasing a brand new game with a linux-native client will be profitable enough.
    Why would a linux port make any difference to their sales? It'll be available via steamplay just like their other games. They'll see only one sale per account no matter which platform it is sold on.

  3. #23
    Join Date
    Sep 2008
    Location
    Vilnius, Lithuania
    Posts
    2,549

    Default

    Quote Originally Posted by yogi_berra View Post
    Why would a linux port make any difference to their sales? It'll be available via steamplay just like their other games. They'll see only one sale per account no matter which platform it is sold on.
    Not necessarily, I'm sure they could figure out something to see what OS it's used on/bought for. Perhaps by checking how many downloads were done for a particular version of a game.

  4. #24
    Join Date
    Jul 2012
    Posts
    148

    Default

    Quote Originally Posted by GreatEmerald View Post
    Perhaps by checking how many downloads were done for a particular version of a game.
    Steam Big Brother knows used platform, played time, installed programs and much more...

  5. #25
    Join Date
    Feb 2008
    Location
    Linuxland
    Posts
    5,102

    Default

    Average finish time less than 7h? For a full length game?

    Dear god, Valve is worse than I thought.

  6. #26
    Join Date
    Jul 2012
    Posts
    148

    Default

    Quote Originally Posted by curaga View Post
    Average finish time less than 7h? For a full length game?
    No. It's only additional episode for HL2. I finished Half Life 2 ("full length game") after 15h, Episode 1 after 4h, and Episode 2 after 5h. BTW Valve dropped episodic model. Edit: So I have to wait for 2080 "full length" H-L3 instead for 2008 Episode 3
    Last edited by kwahoo; 08-20-2012 at 07:46 AM.

  7. #27
    Join Date
    Oct 2008
    Posts
    885

    Default

    Quote Originally Posted by GreatEmerald View Post
    Not necessarily, I'm sure they could figure out something to see what OS it's used on/bought for. Perhaps by checking how many downloads were done for a particular version of a game.
    That will only give you stats as to how many Linux users play the game, it says nothing about profitability.

  8. #28

    Default

    Quote Originally Posted by curaga View Post
    Average finish time less than 7h? For a full length game?

    Dear god, Valve is worse than I thought.
    Just an aside - don't measure the value of any game by the time it takes to complete it.

  9. #29
    Join Date
    Feb 2008
    Location
    Linuxland
    Posts
    5,102

    Default

    Quote Originally Posted by rustybroomhandle View Post
    Just an aside - don't measure the value of any game by the time it takes to complete it.
    True, I measure by bang per buck, or ((playtime / $) * quality).

    I've never played anything Valve, so I didn't know that was an episode for 19.99$. By how long they took to make it I just assumed it had to be a full-length one.

  10. #30
    Join Date
    Mar 2012
    Posts
    122

    Default

    Quote Originally Posted by curaga View Post
    True, I measure by bang per buck, or ((playtime / $) * quality).

    I've never played anything Valve, so I didn't know that was an episode for 19.99$. By how long they took to make it I just assumed it had to be a full-length one.
    Typically Valve games are cheaper, part of bundles and are frequently on sale. They also have some of the most well known, highest rated and most played games in the market. Course, they keep most of their profits and use the games to tie you into a steam account, but its difficult to complain about the games / prices themselves.

    For the record though, valve previously gave portal away for free (and probably still do unless you've got an Intel graphics card), currently give Team Fortress 2 away for free, claim to be giving away DOTA2 for free, and, I suspect, will give L4D away for free for too (as its the linux lauch title, and not super new). When steam comes to linux (and the games get ported) theres almost no excuse for not trying them unless you really hate first person games (which dota2 isnt). They're all relativly modern, and 90%+ games.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •