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Thread: Android-Based Ouya Already Pulls In $5 Million USD

  1. #1
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    Default Android-Based Ouya Already Pulls In $5 Million USD

    Phoronix: Android-Based Ouya Already Pulls In $5 Million USD

    The Android-based Ouya game console has already raised more than five million US dollars in its first ten days...

    http://www.phoronix.com/vr.php?view=MTE0MzA

  2. #2
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    The article is pretty much exactly how I feel also - a GNU/Linux console would be so much better. Android is not the answer.

    There is a handheld GNU/Linux console - OpenPandora, but it's price is far from the 100$ the Ouya ppl are aiming for. OpenPandora is truly awesome btw.

  3. #3
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    as for the tegra3, they started working with nvidia in order to maximize the performance:

    http://www.tomshardware.com/news/OUY...ole,16310.html


    As for android vs a more "normal" linux, I wonder how would the numbers show? would they be at $5 million right now and had that same level of interest ?

    I mean am a linux fanatic, but from a business perspective, which open source option would "maximize your luck" (I mean if you check their copy they even made a sales pitch to Mark Cuban )?

    It seems they went with android because of the number of app developers, popularity and supporters the platform already has.

    and maybe they also secretly want google to back them up (or even buy them out)

    anyway many of these points and more criticism to the ouya was posted on gamasutra:

    http://www.gamasutra.com/blogs/IanFi...te_at_work.php
    Last edited by madjr; 07-19-2012 at 10:41 AM.

  4. #4
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    Sure, nearly all of us here would like to see a Linux game box. But most attempts haven't amounted to much. I suppose one of us to crowdfund one. But there's a lower risk alternative here. Someone, or a company, can make a Ouya mod to run Linux. Suppose Ubuntu Software Center offered an Ubuntu for Ouya mod and games compiled for it. Not that far fetched considering the Ubuntu for ARM efforts

  5. #5
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    I wouldn't mind if it ends up being a good gaming console in its own right, but the following are the reasons that I decided to sign up:

    1) Cheap front-end for MythTV (and possibly Netflix/Hulu/Pandora). It's based on Android, and there's already several MythTV Android front-ends available.
    2) Rooting the console won't void your warranty, and they make it easy to do
    3) Free demos for any games released in the Ouya store
    4) Emulation of NES/SNES/etc will either be possible, or I'll make it possible.
    5) USB Ports to hook up all sorts of external peripherals (including external storage/KB/Mouse).

  6. #6
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    Default Open

    I would like to see everything being open source software.
    I'd like to see the system firmware being open source.
    I would like unlocked bootloader.

    I would like to see open source hardware.
    Board schematics, diagrams, pin outs, bill of materials, CAD files, etc.

  7. #7
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    Quote Originally Posted by uid313 View Post
    I would like to see everything being open source software.
    I'd like to see the system firmware being open source.
    I would like unlocked bootloader.

    I would like to see open source hardware.
    Board schematics, diagrams, pin outs, bill of materials, CAD files, etc.
    yeah, that would be awesome. but, it's difficult to see that happening with a commercial venture.

  8. #8
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    I too have dreamed of such a thing for a long time. Make a "console" which is basically just a standard assembled computer. Use standard GNU/linux distro (based on ubuntu, fedora, opensuse, aarch, gentoo, etc.). Create some sort of lightweight custom UI/window manager for gaming alone. Create a cross-platform game engine (maybe based on Qt,OpenGL and SDL? ) and tell potential game developers that that's the SDK. encourage them to compile for generic x86 or x86-64 if they plan to support future versions of the "console".

    and then hey look, somehow, magically, your games work on standard linux installs on laptops and desktops as well. now isn't that a coincidence? oh, and this is cross-platform, so you can just compile your games for windows and macosx as well (with sine tweaks i guess).

    preload the "console" with lots of open source games (for example the ones from linux live gamers DVD). provide linux friendly peripherals (joysticks, kinect with openkinect, leap motion etc.)

  9. #9
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    Imagine Steam on a box. That would be awesome.

  10. #10
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    Jul 2011
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    Exclamation Steambox!

    Quote Originally Posted by d2kx View Post
    Imagine Steam on a box. That would be awesome.
    Exactly what came to my mind, either!
    Thanks, Michael, for publicly telling us the first details of the coming (2013) Steambox that you saw while being at ValvE headquarters!
    I wonder, though, how Gaben is going to react...

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