Downloaded PLSciFiDemo_Windows_0_2 did a test run on Win7/Intel. Graphical artifacts all over the place and the log full of shader compile errors. But at least it didn't crash.
If I had to guess I'd say they wrote the shaders on NVidia hw.![]()
Phoronix: PixelLight Open-Source 3D Framework Hits v1.0
After being in development for one decade, the PixelLight cross-platform open-source 3D application framework for use by games, simulators, and other visualization environments has reached version 1.0...
http://www.phoronix.com/vr.php?view=MTE2Nzc
Downloaded PLSciFiDemo_Windows_0_2 did a test run on Win7/Intel. Graphical artifacts all over the place and the log full of shader compile errors. But at least it didn't crash.
If I had to guess I'd say they wrote the shaders on NVidia hw.![]()
I tested the PLVolumeRenderingDemo_Linux_0_1 and PLSciFiDemo_Linux_0_2 under Linux and got also graphical artifacts all over the place.
(my system: Radeon HD 3200 with the non-proprietary Radeon driver, kernel 3.4.5, Calculate Linux 12)