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Thread: PixelLight Open-Source 3D Framework Hits v1.0

  1. #1
    Join Date
    Jan 2007
    Posts
    15,102

    Default PixelLight Open-Source 3D Framework Hits v1.0

    Phoronix: PixelLight Open-Source 3D Framework Hits v1.0

    After being in development for one decade, the PixelLight cross-platform open-source 3D application framework for use by games, simulators, and other visualization environments has reached version 1.0...

    http://www.phoronix.com/vr.php?view=MTE2Nzc

  2. #2
    Join Date
    Jul 2010
    Posts
    503

    Default

    Downloaded PLSciFiDemo_Windows_0_2 did a test run on Win7/Intel. Graphical artifacts all over the place and the log full of shader compile errors. But at least it didn't crash.

    If I had to guess I'd say they wrote the shaders on NVidia hw.

  3. #3
    Join Date
    Nov 2009
    Location
    Europe
    Posts
    272

    Default

    I tested the PLVolumeRenderingDemo_Linux_0_1 and PLSciFiDemo_Linux_0_2 under Linux and got also graphical artifacts all over the place.

    (my system: Radeon HD 3200 with the non-proprietary Radeon driver, kernel 3.4.5, Calculate Linux 12)

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