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Thread: Blender Can Do Simulations With Bullet Physics

  1. #1
    Join Date
    Jan 2007
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    14,296

    Default Blender Can Do Simulations With Bullet Physics

    Phoronix: Blender Can Do Simulations With Bullet Physics

    Besides the Blender modelling software and game engine being ported to Android with OpenGL ES rendering support, another interesting GSoC project for this popular open-source project was Bullet Physics Library integration...

    http://www.phoronix.com/vr.php?view=MTE3MDU

  2. #2
    Join Date
    Jan 2009
    Posts
    462

    Default

    IIRC, BF 2.8 included OpenCL rigid body support, and 3.0 will be the "we can haz OpenCL" release.

    Does the rigid body support (via 2.8 OpenCL) work within Blender, or just the BGE?

    F

  3. #3
    Join Date
    May 2008
    Location
    Denmark
    Posts
    145

    Default

    @russofris

    As a start this new rigid body work doesn't use OpenCL, but the developer said he would update to Bullet 3.0 when it's ready, and start looking at using OpenCL.

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