We pushed a Windows driver with HD2xxx AGP support out a week or two ago and at first glance it seems to be working for users who had been experiencing problems. On the Linux side, we are going to update the release notes in the next driver to make it clear that AGP support for HD2xxx parts is not yet there, so you will be able to see when support arrives.
Thanks for keeping us abreast of developments, bridgman!
You're doing your employer a great service with this, too bad it can't be put into $$$$ value easily.
Regarding the Windows AGP HD2xxx driver, AFAIK there never was an issue like the one we're seeing with Linux fglrx now,
I could get 7-10, 7-11 and 7-12 working with Windows by force-installing them, it's just that an INF file in the installer did not include all chipset IDs so that when setup.exe was launched, it wouldn't recognise a supported (or at least working chipset) card in the system.
Sapphire had/has a knowledge base articel on their website on how to modify that INF and H.I.S. has a self-modified version of the Catalyst 7-10 bundle on their website that I suspect will work with all HD2xxx AGP cards.
If I'm correct then the update to the 8-1 driver for AGP was a DirectX fix on an issue that got introduced with the ordinary Catalyst 8-1 release?
I guess what I'm trying to say is that I would be positively surprised if looking into the Windows situation would provide much help for the Linux fglrx issues with the HD2xxx card.
Despite (relatively minor) installation issues the Windows XP drivers have been working with these cards pretty okay all the time since their release in September, at least as far as Catalyst 7-x (x=9 to 12) are concerned.
It's not that simple, unfortunately. It wasn't a DirectX bug, despite the fact that patching in an older DX binary helped. There was a chipset-specific aspect as well, so different users had wildly different perceptions of how well the drivers worked.
Thanks for these couple clarifications.
About the Linux fglrx driver, is there any way to make the hardware HD decoder work with the current driver, by tweaking a couple options (maybe GLX isn't even necessary)? That would already be a huge advancement.
Okay, thanks, but that mean the feature will not be available anytime soon, right? And also, if I understand correctly, even if the current fglrx driver was working, it would not support HD decode, correct? Does the windows driver support it?