
Originally Posted by
narciso
Compiz, Mutter and xfce fullscreen detection mechanisms sometimes won't identify the application running at fullscreen, so it thinks that the game is running in a window, and doesn't suspend the effects.
Cube2 or supertuxkart are some examples of games that are properly detected as a fullscreen game and effects are disabled by the compositor, making the game run with fullspeed and proper vsync.
Trine 2 for example is a problematic game that only kwin runs flawlessly with the suspend fullscreen effects enabled. Mutter, compiz, xfce won't work very good with it.
I run Xubuntu 12.10, and I spot that problem right away when I see screen tearing. Disabling the compositor fix it.