GameTree Linux Isn't Growing (Cedega)
Phoronix: GameTree Linux Isn't Growing (Cedega)
Back in January of 2011 it was announced that TransGaming would be retiring Cedega, the proprietary software formerly known as WineX that began as a fork of the MIT-licensed Wine. Cedega was to be succeeded by GameTree Linux, but this new TransGaming project hasn't been making much headway...
I tried Cedega and WineX a long time ago, but ended up with CrossOver and eventually Wine instead, since Cedega wouldn't work with one of my games. Cedega is meant for end users, and users shouldn't have to install developer tools like GameTree to get access to Cedega. Treating users like developers is one of the main complaints holding back Linux.
It's one of the many phoronix articles where something failed and forgotten but phoronix still brings it up for a dramatic story.
Last edited by mark45; 09-08-2012 at 10:45 AM.
I remember many years ago successfully using Cedega to run certain games that wouldn't run at all on Wine due to lack of proper Direct3D support. The last game I ever tried on Cedega was Guild Wars, and after a few builds it worked pretty well. I still wouldn't recommend them to anyone, though: instead of using the same license as current Wine and collaborating with Codeweavers, they went proprietary after forking a very, very old version of Wine.
They're a bad, bad company that thinks they know something about how to run a business, but really, they are clueless. Looks like they're headed into $0 value territory. Good for them.
Now, they do games for the fourth phone providers in france (and tv by phone) with the name of gametree. So don't think they don't have money, they just don't care about linux, they care about money.
(And all their games curiously work fine with wine.)
Links (in french):
I'll drink to that!
Originally Posted by Article
I used to be a Cedega customer for about two years, and with supported games it worked better than CrossOver. It's D3D wrapped had features CrossOver still misses today. But they couldn't keep up with development. Cedega codebase was patchwork, and that was obvious. Most people were not willing to pay for Cedega. There were about 5 to 10 active customers in the forums, which is nothibg a company could exist from. When the official games database closed and Unofficial Transgaming Wiki, a large user created games database ceased from opening new account I took over the wiki (http://ww.cedegawiki.net/) and kept it running till today. But there were litte cotributions since then. So I think people just didn't use Cedega, and thats why TransGaming decided to stop putting efforts into it. The GameTree Linux developer program is nothing more than a graveyard for Cedega.