hi, marek i have an stupid idea[that maybe can be good] since i don't have time to deal with learning gallium enough to implement opengl missing bits i was thinking that i should understand gallium enough to help optimizing the command stream but i was curious if exist a tool that let me, lets say run piglit and capture the CS from fglrx so i can compare it against r600g, maybe i can shoot some low hanging fruits in there.
another thing i could spent my time with is comparing performance against a reference base[fglrx] but i wish to know if you know any utility that let me capture every gl call and see how much time needed to execute[not sure if can be possible with something like apitrace] dunno for example GL_ARB_Extension 200ms, ofc i don't expect to discover boiling water this way but it can provide a good start point to tackle some low hanging bottlenecks at least
i do code optimization all day at work and i have lots of patience for it[Qt/C++ tho] but unlike cpu code im not sure if the gpu tools exist, so if the tooling i need exists[love if you can give the names so i can get them] and you can give me some starting points ill try my best in bot read the code
