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Thread: A Game Built On The Enlightenment Foundation Libraries

  1. #1
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    Default A Game Built On The Enlightenment Foundation Libraries

    Phoronix: A Game Built On The Enlightenment Foundation Libraries

    Aside from having an obscure name, making Escape From Booty Bay an interesting open-source game is that it's built atop EFL, the Enlightenment Foundation Libraries...

    http://www.phoronix.com/vr.php?view=MTE4NTE

  2. #2
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    This game looks familiar... where have I seen it before?

    Why does a window manager need a physics engine?

  3. #3
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    As far I read, Enlightenment is like QT/KDE, a toolkit + some applications + a windows manager. Physics engine is part of the toolkit I guess.

    Side topic: I heard Rovio and Canoncial was making a deal about getting Angry Birds on USC. Any one know anything about that?

  4. #4
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    Yay FOSS clones of random game X

  5. #5
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    Quote Originally Posted by Tiger_Coder View Post
    As far I read, Enlightenment is like QT/KDE, a toolkit + some applications + a windows manager. Physics engine is part of the toolkit I guess.

    Side topic: I heard Rovio and Canoncial was making a deal about getting Angry Birds on USC. Any one know anything about that?
    EFL are the toolkit and E17 is a DE based on the toolkit.

    There is also another game being developed which is a minesweeper clone.

    And yeah cloning popular games rubs me a bit wrong even if this is just a showcase.

  6. #6
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    Quote Originally Posted by 89c51 View Post
    And yeah cloning popular games rubs me a bit wrong even if this is just a showcase.
    Most tech-demos are created by developers who have little interest in making, publishing, or selling a full fledged game. The objective is to demonstrate the technology to real game developers, in an effort to spark their interest in the toolkit.

    That said, my 3 year old finds "Trucks-n-Skulls" far more entertaining than Angry Birds.

    F

  7. #7
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    A window manager can use a physics engine for thewobbly windows! But wait, there's more! What about bouncy scroll lists? I guess you catch my drift. I wouldn't be supprised that iOS makes heavy use of pyhsics.

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