Sad! This directly translates to "buy Intel".
Last edited by entropy; 09-21-2012 at 05:46 AM.
All the other stages are more or less doable with shaders, but because they are doable with shaders also mean they are doable with (for example) SSE. So you need to compare the optimal doable CPU based implementation with the overhead of moving all the data bitstream decoding produces GPU ram, setting up everything etc...