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Thread: Catalyst 8.01 and Texture From Pixmap extension for compositing

  1. #1
    Join Date
    Jan 2008
    Posts
    1

    Exclamation Catalyst 8.01 and Texture From Pixmap extension for compositing

    Hi,

    I'm using Ubuntu Hardy with 2.6.24-4-generic kernel.

    After installing ati-driver-installer-8-01-x86.x86_64 all is running fine :

    Code:
    lemerou@lemerou-laptop:~$ fglrxinfo
    display: :0.0  screen: 0
    OpenGL vendor string: ATI Technologies Inc.
    OpenGL renderer string: ATI MOBILITY FIRE GL T2/T2e
    OpenGL version string: 2.1.7276 FireGL Release
    So I decided to launch compiz but it's no working because:

    Code:
    lemerou@lemerou-laptop:~$ compiz
    Checking for Xgl: not present. 
    Detected PCI ID for VGA: 01:00.0 0300: 1002:4e54 (rev 80) (prog-if 00 [VGA controller])
    Checking for texture_from_pixmap: not present. 
    Trying again with indirect rendering:
    Checking for texture_from_pixmap: not present. 
    aborting and using fallback: /usr/bin/metacity
    In the compiz launch script, the grep action is counting the number of GLX_EXT_texture_from_pixmap instance, and the wanted value is apparently 3 or more (-gt parameter means greater than 2)

    Code:
    if [ $($GLXINFO 2>/dev/null | grep GLX_EXT_texture_from_pixmap -c) -gt 2 ] ; then
      verbose "present. \n"
      return 0;
     else
      verbose "not present. \n"
    I think that the same counting operation is made by compiz.real (I have not check for this).

    Currently, there is 2 instance in the glxinfo output for me:

    Code:
    lemerou@lemerou-laptop:~$ glxinfo
    name of display: :0.0
    display: :0  screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    client glx vendor string: SGI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
        GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
        GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
    GLX version: 1.2
    GLX extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    OpenGL vendor string: ATI Technologies Inc.
    OpenGL renderer string: ATI MOBILITY FIRE GL T2/T2e
    OpenGL version string: 2.1.7276 FireGL Release
    OpenGL extensions:
        GL_AMD_performance_monitor, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
        GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample, 
        GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
        GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, 
        GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient, 
        GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
        GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
        GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
        GL_ARB_texture_env_dot3, GL_ARB_texture_float, 
        GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, 
        GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, 
        GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
        GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, 
        GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, 
        GL_ATI_texture_float, GL_EXT_bgra, GL_EXT_blend_color, 
        GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
        GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
        GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object, 
        GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
        GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
        GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, 
        GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, 
        GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
        GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
        GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array, 
        GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_texgen_reflection, 
        GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, 
        GL_WIN_swap_hint, WGL_EXT_swap_control
    So my request is:

    If anyone with an ATI card is able to use compiz in AIGLX mod, can he upload here the output result of a glxinfo.

  2. #2
    Join Date
    Jan 2008
    Posts
    46

    Default

    I am using compiz-fusion with catalyst 7.12 and aiglx. This is the output of my glxinfo:

    Code:
    glxinfo
    name of display: :0.0
    display: :0  screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    client glx vendor string: SGI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
        GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
        GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
        GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
    GLX extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    OpenGL vendor string: ATI Technologies Inc.
    OpenGL renderer string: Radeon X1550 64-bit
    OpenGL version string: 2.1.7170 Release
    OpenGL extensions:
        GL_AMD_performance_monitor, GL_ARB_depth_texture, GL_ARB_draw_buffers,
        GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample,
        GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
        GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
        GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
        GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
        GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
        GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
        GL_ARB_texture_env_dot3, GL_ARB_texture_float,
        GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
        GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
        GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
        GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
        GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
        GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_bgra,
        GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
        GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
        GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object,
        GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
        GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
        GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
        GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
        GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
        GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
        GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array,
        GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_texgen_reflection,
        GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
        GL_WIN_swap_hint, WGL_EXT_swap_control
    glu version: 1.3
    glu extensions:
        GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
    
       visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
    I hope it helps. Two things I had to adjust though in order to make compiz work with aiglx.

    1st: create a file /etc/drirc with the following content:

    Code:
    <driconf>
        <device screen="0" driver="fglrx">
           <application name="all">
               <option name="allow_large_textures" value="2" />
           </application>
        </device>
    </driconf>
    2nd: in /usr/lib execute

    Code:
    mv libIndirectGL.so.1 libIndirectGL.so.1_old
    You may have to repeat - although only occasionally in my case -the 2nd step after a restart.

    Hope this helps.

  3. #3
    Join Date
    Nov 2007
    Posts
    12

    Default

    I have this problem too

    Ati radeon 9550
    FGLRX 8.45 (Catalyst 8.01)
    Debian Sid
    Kde 4.0
    Compiz fusion

    If i switch off AIGLX, compiz tells me that GLX_EXT_texture_from_pixmaps is only available with indirect rendering

    When AIGLX is on, it shows me the same lemerou's error:
    Code:
     * No GLX_EXT_texture_from_pixmap with direct rendering context
     ... nor with indirect rendering, this isn't going to work!


    @mancunian

    Tried your solution......with no luck
    P.S. I don't have libIndirectGL.so.1 in my /usr/lib

  4. #4
    Join Date
    Jan 2008
    Location
    Ansbach, Bavaria, Germany
    Posts
    4

    Default

    Quote Originally Posted by IL CARTOLAiO View Post
    I have this problem too

    Ati radeon 9550
    FGLRX 8.45 (Catalyst 8.01)
    Debian Sid
    Kde 4.0
    Compiz fusion

    If i switch off AIGLX, compiz tells me that GLX_EXT_texture_from_pixmaps is only available with indirect rendering

    When AIGLX is on, it shows me the same lemerou's error:
    Code:
     * No GLX_EXT_texture_from_pixmap with direct rendering context
     ... nor with indirect rendering, this isn't going to work!


    @mancunian

    Tried your solution......with no luck
    P.S. I don't have libIndirectGL.so.1 in my /usr/lib
    I've got the same problem since I've upgraded to Ubuntu Hardy a few months ago. Unfortunately it's related to the new Xorg 7.4 afaik - which is included by default in Hardy Heron. That's why Compiz is working fine with AIGLX in Ubuntu Gutsy which is still using Xorg 7.3. The only solution for all the Hardy users at this point would be downgrading Xorg to Gutsy's 7.3 version, but as this is strongly discouraged I won't tell you how to do that. If you really think you can't wait until ATI releases a driver that actually works with Compiz + Xorg 7.4, you may just google for the above solution (but then I really ask myself why you installed an Alpha version of a distribution in the first place). I for one won't do it, because I can live without Compiz for some more weeks (or more likely months ).

  5. #5
    Join Date
    Nov 2007
    Posts
    12

    Default

    I can live without compiz too, but when a new FGLRX release appears, I try.......

    Let's wait...........

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