The first screenshot looks suspiciously Ubuntu like.![]()
Phoronix: Green Island: A New Qt-Based Wayland Compositor
Less than one day after the official release of Wayland 1.0 there is a new Wayland compositor that emerges. This new compositor for Wayland is dubbed "Green Island" and leverages Qt, QtQuick, and QML for creating a new and unique Linux desktop experience...
http://www.phoronix.com/vr.php?view=MTIxMzc
The first screenshot looks suspiciously Ubuntu like.![]()
Seems very promising. I'll take a look into it.
Yep I must admit it seems like Unity although it was not meant to copy it
I was experimenting with the GUI before talking with the designer and wanted to see how a vertical panel would work, in my mind it would have been a little different (much more like MacOS X which expands the dock as icons are added) but I was more interested in trying the concept instead of loosing time with sizing.
Shame on me for keeping old (very) early prototype screenshots, the login manager is now better looking.
You can take a look here: http://www.maui-project.org/static/i...in-manager.png
Updated login manager screenshot is here: http://www.maui-project.org/static/i...in-manager.png
Shame on me for keeping (very) early prototype screenshots around.
I'd rather stick with Debian (derivative) & KDE.
If someone wants to make a really novel compositer, why not put that 3D hardware to use and make something that allows us to use spatial awareness to locate and place windows? Maybe use Minority Report for inspiration. Yes it's been done before and no it probably wouldn't increase productivity, but being able to seamlessly transition between work and a shooter or something would be cool, as well as being able to embed content from 3D applications (e.g. architectural) directly in the desktop environment.
Isn't it time 3D escaped individual applications?
P.S. wasn't meaning to be negative, just hoping to inspire someone to go beyond the status quo ;-)
The problem with unity/ubuntu is that it inherits much of the brain damage found in Gnome 3. When designing a DE the main focus should IMO be: 1) The user must get everything done as fast as possible and 2) don't make assumptions about how users interact with the DE. ie most people work with just the mouse so don't assume that they use keyboard shortcuts even though you should have keyboard shortcuts (and those should be familiar).
Both Unity and Gnome Shell are competent desktop environments. Far better than Gnome 2 in my books, but of course the "hard core" Linux people would differ with me there. I do wish someone would make a good third option though. KDE never flowed very well for me, and XFCE/LXDE just feel too much like Gnome 2. I'm quite interested in the UI being designed for Elementary Luna though. And when will someone create a Win8-style DE for Linux? The design principles are retardedly simple, so surely someone will put it together for kicks and giggles eventually? I dunno.
I don't mean to be picking on you but seriously what do you like so much about Unity or Gnome Shell? What is so much better about not having a taskbar and not being able to switch between windows in one click? For so many years we could do that now we can't. How is this better than Gnome 2? Please answer me as I am seriously trying to understand what is going on here and how can people actually like these new inventions!