Well, people have different needs. But I'm glad you realize the realities. This is what we got after five years(?) now of sponsored work. Imagine where we could have been if these developers spent their effort on Fglrx and perhaps AMD focused on open sourcing this instead? The situation for modern OpenGL support is even worse (OpenGL 3.x +), as well as advanced AA.
Originally Posted by mcirsta
Last edited by efikkan; 10-31-2012 at 03:19 AM.