No you need libpci.so.3 for card detection - used for some special defaults. Use nvidia-settings to disable vsync if you want higher fps.
Best install the correct lib and disable composite for full speed. Maybe croteam should give intel/nvidia source code access for tuning.
Performance has gone way up at the beginning of lvl 2 (indoor). 80-100fps average now.
Last edited by psycho_driver; 11-11-2012 at 03:04 PM.
Croteam programmers are old OpenGL "hackers". Original Serious Sam was, in my opinion, the best looking OpenGL game in 2001 and the most optimized game in 2001. They only need bit more time and much more testing, since Windows version of SE3.5 got OpenGL renderer maybe month ago, and Mac OpenGL is bit different.
Now is time for testing and playing with 60 (!) game performance menu options
BTW Has anyone noticed how big is a difference between Windows and Linux port? Only 15 MiB of binaries! Serious Engine is that what I can call "true cross-platform engine" (in opposition to eg. Source).
It looks like a Gnaar shit
Last edited by kwahoo; 11-11-2012 at 05:40 PM.
But x64 also gives access to many more registers, which is a tradeoff the more then counteracts the increased memory footprint of pointers, especially in threaded workloads.There's also people who think that 32-bit is faster if you have 4GB or less of RAM, which is still very common for most PCs built before this year. It actually _is_ faster for some programs, hence the whole x86_32 architecture thing that Google was pushing (smaller pointers means data structures are smaller means more data fits in cache and can be retrieved with each memory access means better data throughput). These folks might intentionally be avoiding 32-bit still. Older hardware is popular with Linux users, and in general cutting-edge hardware is geared more towards gamers who are of course not generally Linux users on account of almost every major PC title still being Windows only.
Keep in mind, Linux has been starting to drop older H/W at a very alarming rate (ATI 2000-4000 series, and the 4000 series wasn't THAT old). Nevermind Steam isn't exactly a large data intensive program to begin with...Older hardware with less RAM hence is a target market of Steam on Linux, and that includes all the folks who choose 32-bit for speed benefits (even if it's only an imaginary benefit).