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Thread: Humble Bundle Hires Full-Time Linux Game Porter

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  1. #1
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    Default Humble Bundle Hires Full-Time Linux Game Porter

    Phoronix: Humble Bundle Hires Full-Time Linux Game Porter

    The company behind the popular Humble Indie Bundle series has hired a Linux game porting veteran to work on their staff full-time for porting new games to Linux and Mac OS X...

    http://www.phoronix.com/vr.php?view=MTIyMzg

  2. #2

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    That much better idea than using WINE, like that happen in Limbo case.

  3. #3
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    urkle ported Penumbra Overture. I spoke to him while trying to bring it to 64-bit. Nice guy.

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    Quote Originally Posted by RussianNeuroMancer View Post
    That much better idea than using WINE, like that happen in Limbo case.
    What's wrong with wine?

  5. #5
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    Quote Originally Posted by who_me View Post
    What's wrong with wine?
    Dont you get a lot lower framerates?

    I actually like to play through wine Love how I can have the game in a virtual desktop that can be minimized/maximized unlike native linux games

  6. #6
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    Quote Originally Posted by crispy View Post
    Dont you get a lot lower framerates?

    I actually like to play through wine Love how I can have the game in a virtual desktop that can be minimized/maximized unlike native linux games
    True, though there is xephyr. The problem with that tho is the poor refresh rate. Xephyr with MPX makes an awesome dynamic multi seat setup for anyone interested!

  7. #7
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    Quote Originally Posted by crispy View Post
    Dont you get a lot lower framerates?
    Not if the game uses OpenGL.

  8. #8
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    Performance may or may not be an issue. The main problem with WINE wrappers is two folds - one, it increases the support burden by adding an extra layer of potential failure, and two, there is often no need for it. Windows is by no means a universal standard in of itself, and it is not that unreasonable to expect people selling games to Linux users to actually support Linux.

    In the case of the Bundle it is often vital to demonstrate that you take Linux seriously. Just wrapping a game up in a wrapper does not do that.

    Nice to see Rudd getting the credit he deserves - I just hope that he can still also continue to port Frictional Game's titles.
    Last edited by Hamish Wilson; 11-07-2012 at 10:11 PM.

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