Results 1 to 10 of 38

Thread: Benchmarking NVIDIA's R310 Linux Driver Improvements

Hybrid View

  1. #1
    Join Date
    Jan 2007
    Posts
    15,625

    Default Benchmarking NVIDIA's R310 Linux Driver Improvements

    Phoronix: Benchmarking NVIDIA's R310 Linux Driver Improvements

    This week NVIDIA began advertising their new "R310" Linux graphics driver that "delivers [a] massive performance boost to Linux gaming" as a result of Valve releasing their Steam Linux Beta. The NVIDIA 310.xx Linux graphics driver not only improves the performance for Valve's Source Engine games, but many Linux OpenGL games. In this article are benchmarks from three graphics cards to highlight the optimizations.

    http://www.phoronix.com/vr.php?view=18120

  2. #2
    Join Date
    Jul 2009
    Posts
    27

    Default

    Hi Michael,

    I'm curious, is this with or without 'Unredirect Fullscreen Windows" enabled in Compiz config settings manager?
    I've noticed a lot better performance with Unity and games by enabling this feature.

  3. #3
    Join Date
    Feb 2012
    Posts
    187

    Default

    This is actually quite encouraging. I'm excited to see what things are like a year from now, once people have gotten more involved with gaming on Linux and Wayland starts coming around. We could see some huge performance wins in the near future.

  4. #4
    Join Date
    Dec 2009
    Posts
    492

    Default

    I wonder what this means for Windows drivers, because the performance of Linux drivers was very close to them. And now the Linux performance got better.

    Torrent of posts about how nvidia doesn't support linux incoming in 3, 2, 1...

  5. #5
    Join Date
    Jun 2012
    Posts
    366

    Default

    Hmm...isn't there...some driver...which would be fun to throw in just for laughs?

    You know, its not like NVIDIA doesn't support Linux or anything...

  6. #6
    Join Date
    Jun 2006
    Posts
    362

    Default

    Quote Originally Posted by gamerk2 View Post
    Hmm...isn't there...some driver...which would be fun to throw in just for laughs?

    You know, its not like NVIDIA doesn't support Linux or anything...
    Let’s see on that performance boost, on my plain GTX460@700/3600, tested in Unigine Heaven 3.0:
    -1920×1080 fullscreen
    -no AA
    -16x aniso.
    -shaders: high
    -tess: extreme
    -Linux 310.14 / Windows 310.33

    Linux: 23.4 / 589 / 12.1 / 59.3
    WindowsOGL: 23.4 / 588 / 11.9 / 61.2
    WindowsDX11: 24.6 / 619 / 12.5 / 66.6

    That’s just ~5% difference… and not in the right direction... also, activating AA in Unigine will slow down with 25% or so... yeah broken like that since Heaven 2.1 or so, not nVidia's fault though. Others are not so lucky: http://www.geeks3d.com/20121022/msi-...-2gb-review/5/

    I'll retest against 304.xx later...

  7. #7
    Join Date
    Nov 2007
    Posts
    1,024

    Default

    Quote Originally Posted by bug77 View Post
    I wonder what this means for Windows drivers, because the performance of Linux drivers was very close to them. And now the Linux performance got better.
    The 310 drivers for Windows include a significant performance boost there, too, according to the NVIDIA driver changelog. It took all of 10 seconds to Google that, likely less time than it took you to write your post. They're showing very significant improvements for some poorly-written games (e.g. Skyrim) and a still respectable 3-6% improvement for a number of already well-optimized (mostly hardware-limited) games. (All on Direct3D; NVIDIA didn't mention OpenGL performance numbers for Windows for these drivers.)

  8. #8
    Join Date
    Oct 2012
    Posts
    299

    Default

    Quote Originally Posted by elanthis View Post
    The 310 drivers for Windows include a significant performance boost there, too, according to the NVIDIA driver changelog. It took all of 10 seconds to Google that, likely less time than it took you to write your post. They're showing very significant improvements for some poorly-written games (e.g. Skyrim) and a still respectable 3-6% improvement for a number of already well-optimized (mostly hardware-limited) games. (All on Direct3D; NVIDIA didn't mention OpenGL performance numbers for Windows for these drivers.)
    nvidia mentioned? so this are nvidias statements about the performance increase and no benchmarks? in that case i would eat that claims carefully.

  9. #9
    Join Date
    May 2010
    Posts
    84

    Default

    Quote Originally Posted by scionicspectre View Post
    Wayland starts coming around. We could see some huge performance wins in the near future.
    Wayland does nothing to increase performance in games. Actually I expect games to run slower their because everything is redirected offscreen and put together by a compositor.

  10. #10
    Join Date
    Aug 2009
    Location
    Russe, Bulgaria
    Posts
    542

    Default

    Quote Originally Posted by drago01 View Post
    Wayland does nothing to increase performance in games. Actually I expect games to run slower their because everything is redirected offscreen and put together by a compositor.
    Wayland will turn off redirection for full screen windows.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •