Benchmarking NVIDIA's R310 Linux Driver Improvements
Phoronix: Benchmarking NVIDIA's R310 Linux Driver Improvements
This week NVIDIA began advertising their new "R310" Linux graphics driver that "delivers [a] massive performance boost to Linux gaming" as a result of Valve releasing their Steam Linux Beta. The NVIDIA 310.xx Linux graphics driver not only improves the performance for Valve's Source Engine games, but many Linux OpenGL games. In this article are benchmarks from three graphics cards to highlight the optimizations.
I'm curious, is this with or without 'Unredirect Fullscreen Windows" enabled in Compiz config settings manager?
I've noticed a lot better performance with Unity and games by enabling this feature.
This is actually quite encouraging. I'm excited to see what things are like a year from now, once people have gotten more involved with gaming on Linux and Wayland starts coming around. We could see some huge performance wins in the near future.
I wonder what this means for Windows drivers, because the performance of Linux drivers was very close to them. And now the Linux performance got better.
Torrent of posts about how nvidia doesn't support linux incoming in 3, 2, 1...
Hmm...isn't there...some driver...which would be fun to throw in just for laughs?
You know, its not like NVIDIA doesn't support Linux or anything...
Let’s see on that performance boost, on my plain GTX460@700/3600, tested in Unigine Heaven 3.0:
Originally Posted by gamerk2
-Linux 310.14 / Windows 310.33
Linux: 23.4 / 589 / 12.1 / 59.3
WindowsOGL: 23.4 / 588 / 11.9 / 61.2
WindowsDX11: 24.6 / 619 / 12.5 / 66.6
That’s just ~5% difference… and not in the right direction... also, activating AA in Unigine will slow down with 25% or so... yeah broken like that since Heaven 2.1 or so, not nVidia's fault though. Others are not so lucky: http://www.geeks3d.com/20121022/msi-...-2gb-review/5/
I'll retest against 304.xx later...
The 310 drivers for Windows include a significant performance boost there, too, according to the NVIDIA driver changelog. It took all of 10 seconds to Google that, likely less time than it took you to write your post. They're showing very significant improvements for some poorly-written games (e.g. Skyrim) and a still respectable 3-6% improvement for a number of already well-optimized (mostly hardware-limited) games. (All on Direct3D; NVIDIA didn't mention OpenGL performance numbers for Windows for these drivers.)
Originally Posted by bug77
nvidia mentioned? so this are nvidias statements about the performance increase and no benchmarks? in that case i would eat that claims carefully.
Originally Posted by elanthis
Wayland does nothing to increase performance in games. Actually I expect games to run slower their because everything is redirected offscreen and put together by a compositor.
Originally Posted by scionicspectre
Wayland will turn off redirection for full screen windows.
Originally Posted by drago01