Right. The same guy who doesn't give a shit about the need of games to be able to set their own resolution now claims KDE is great for gaming. Is this a joke?
Phoronix: Why KDE Is Great For Gaming On The Linux Desktop
Martin Gräßlin, the well known KWin developer, has written a new blog post explaining why if you're wanting to play Valve's Source Engine games or the other new native Linux games you should be using KDE Plasma...
Of course there is no self interest in promoting his programm...
I haven't noticed any performance gains in SS3 when choosing another WM or Compositor or enableing/disabling desktop effects. I have been using the build-in BenchmarkingTool and FPS Graph. PC is Core i7 2600K 8GB RAM GTX 580 with 310.19 driver playing at 1920x1200.
How is it humanly possible for a user to not have OpenGL support? Is there any sort of video chip in existence these days that can't do 3D?
I don't get it... If you want to play OpenGL games, why would the possibility of using a non-OpenGL destkop be an advantage? Even though e.g. gnome-shell isn't any slower for fullscreen stuff, as benchmarked by Michael?
It isn't that the hardware can't do it. Its the open source drivers that either don't have it, or have it poorly implemented.How is it humanly possible for a user to not have OpenGL support? Is there any sort of video chip in existence these days that can't do 3D?