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Thread: id Software Releases Doom 3 BFG Source-Code

  1. #1
    Join Date
    Jan 2007
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    15,686

    Default id Software Releases Doom 3 BFG Source-Code

    Phoronix: id Software Releases Doom 3 BFG Source-Code

    There's more good open-source news today besides NVIDIA publishing open-source 2D acceleration code for Tegra. id Software has just released the source-code to their new Doom 3 BFG game under the GPL license!..

    http://www.phoronix.com/vr.php?view=MTIzNjU

  2. #2
    Join Date
    Jul 2012
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    831

    Default

    Now release the Skyrim Source Code so we can build a native client for that.

  3. #3

    Default

    Quote Originally Posted by blackout23 View Post
    Now release the Skyrim Source Code so we can build a native client for that.
    Hah don't count on it!

    Liam of GamingOnLinux.com

  4. #4
    Join Date
    Nov 2007
    Posts
    1,024

    Default Excellent Reporting

    Bethesda _does not_ own id.

    Both Bethesda and id are owned by ZeniMax Media. ZeniMax uses the Bethesda's name as publisher, for reasons that likely have to do with marketing (possibly they felt that Bethesda was a more well known name amongst today's gamers, or that id's name is more closely associated as a tech company rather than a game company).

    This is similar to how EA is now slapping BioWare's name on all kinds of crap that has nothing to do with BioWare. BioWare doesn't own KlickNation, but EA renamed them to BioWare Social purely for marketing reasons. They're hoping that tons of people who'd never have even thought of spending money on KlickNation games will spend money on anything with BioWare's name. (In my opinion they're more likely to just destroy any value in the BioWare name and completely devalue their purchase of the company. Sigh.)

  5. #5
    Join Date
    Aug 2011
    Posts
    90

    Default gamefly :(

    I just made the mistake of purchasing doom3 BFG from gamefly's digital download ...

    Cannot get it without win/mac or steam ...

  6. #6
    Join Date
    Dec 2011
    Posts
    2,197

    Default I hope

    I hope someone makes use of the source code
    Hope to see Doom 3 BFG Edition gets ported to Linux.

    Hope to see the engine be used to power some open source game.

  7. #7
    Join Date
    Jul 2008
    Posts
    565

    Default

    Quote Originally Posted by Soul_keeper View Post
    I just made the mistake of purchasing doom3 BFG from gamefly's digital download ...

    Cannot get it without win/mac or steam ...
    Get your money back.

  8. #8
    Join Date
    Nov 2008
    Location
    Madison, WI, USA
    Posts
    884

    Default

    Quote Originally Posted by Soul_keeper View Post
    I just made the mistake of purchasing doom3 BFG from gamefly's digital download ...

    Cannot get it without win/mac or steam ...
    Will the combination of Steam + Wine work to get the game downloaded? If you can do that, launch the game (to decompress the assets), and then you can possibly copy the assets into a natively-compiled version of the BFG source code.

  9. #9
    Join Date
    Aug 2011
    Posts
    90

    Default

    Quote Originally Posted by Yfrwlf View Post
    Get your money back.
    I got a response from my email asking the following:
    Can I get my purchased game from the website ? Installing windows/mac or using steam is not an option...

    Response:
    ...
    Since this title uses Steamworks as it's activation service you will require steam in order to successfully activate this title.
    ...
    Unfortunately since this is a digital purchase and the key for the game has been issued, we are unable to provide a refund for the title.
    ...


    Ohh well, atleast I got the CD key ....
    When steam comes out I should be able to download my purchase.

  10. #10
    Join Date
    Aug 2011
    Posts
    90

    Default

    Quote Originally Posted by Veerappan View Post
    Will the combination of Steam + Wine work to get the game downloaded? If you can do that, launch the game (to decompress the assets), and then you can possibly copy the assets into a natively-compiled version of the BFG source code.
    It probably would work, but I havn't used wine in over 6yrs and havn't used windows in 9yrs
    I'd feel dirty

    I'll just wait for steam, I prefer to only use native gnu/linux stuff.

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