Well it is not. It is just a blog post stating some unsubstantiated s***. Then it happens to be what "1337 power users" on phoronix likes. Then we get a BREAKING NEWS within minutes and start clicking the forum. That is how it works. Bonus point; Everything gets stirred up when talking about leaving non-compositing in the dark. The power users go mad and everybody else dont care.
Have you read the source? The problem is that current implementation of unity/gnome force you to maintain compositor ON, and this causes overhead when playing games.
To an extent - assuming the redirecting works for fullscreen games you should be fine. I mean, that is how Windows does it. It is not like anyone games on that...
Originally Posted by gcala
With KWin you can manually/automatically disable composition and gain more fps from a game.
I can do the same with the Xfce compositor. Or I could use something like LXDE and not worry about composting. This blog post still has a lot of ego to it, especially after his responses to Ryan Gordon and Sam Latinga about their desire to improve game resolution support.
Phoronix: Why KDE Is Great For Gaming On The Linux Desktop
Martin Gräßlin, the well known KWin developer, has written a new blog post explaining why if you're wanting to play Valve's Source Engine games or the other new native Linux games you should be using KDE Plasma...
How does fallback modes make my games run faster than on any of my regular desktop enviroments (AmiWM+, TWiN, Awesome, Razor-qt+awesome or sometimes mate)
If it is due to comopsiting, why not stop using that shit unteil it is fixed?