Phoronix: Unvanquished Alpha 10 Supports x32, Better Renderer

Unvanquished, one of the few open-source games that actually has good art assets, saw its tenth alpha release this weekend. The first person shooter derived from the ioquake3/XReaL engine has improvements to its OpenGL 3.x renderer, initial x32 architecture support, and other enhancements...

http://www.phoronix.com/vr.php?view=MTI0MTY