
Originally Posted by
blackout23
Good to know. I was testing SS3 a lot and I get 50-53 FPS on average on Ultra and 1920x1200 which is quite OK. Problem is that as soon as I enable VSync it of course limits itself to 30 FPS to align it with the refreshrate but doesn't do a good job at this. So you have worse performance which feels a lot more laggy and still get screen tearing. So I thought this feature was missing. On Windows I was able to get >30 and <60 FPS without tearing and V Sync would just cap it at 60 most of the time since it is a bit faster there in general. So there is no reason to not enable V Sync in Windows but on Linux the way it is handled now can dramatically change the performance. So I hope to see an override setting in nvidia-settings soon.
Turn on triple buffering by putting this in the Device section of /etc/X11/xorg.conf :
Code:
Option "TripleBuffer" "true"
You should get pretty much the same framerate as with VSync disabled, at the cost of slight increase in input lag (which will will probably be less severe than normal vsync)
Also make sure FXAA isn't forced on in nvidia-settings as it will disable triple buffering. In game supported FXAA seems to work fine.