
Originally Posted by
Morpheus
They should better focus on a new game, and don't lose time on a linux port of an already released game, unless it's the internal WoW build.
Let me explain : people don't want to pay again for a game that will run on the same hardware just because they switch an OS. So putting money into a game people won't want to buy will let them to think it's not worth the business. With WoW already ported, cost is minimal, but as graphic engines are usually written in Direct3D, it's another story.
On the contrary, writing from scratch permits a multiOS support from the beginning, so cost can be far less important (think OpenGL guys, please). And please, one buy, multiOS support. Steam Play feature is the reason people can try games on linux. And why I bought Serious Sam 3 (for a more personal point of view).