Why did you choose a 3.5″ LCD over 5″ LCD any why a resolution of 320x240?
A bigger screen on the GCW Zero = less battery life / more work on the
CPU / less fps in emulation / blurry, rescaled graphics and a higher
manufacturing cost...
The reason behind choosing a 320x240 display isn't just monetary. Of
course, a larger display would have raised the final price of the
device, but it also has many other cons for a device aimed at retro
gaming. First of all, a higher resolution is not needed because most
retro games we support run at 320x240 at most. A larger screen would
require everything to be rescaled, so the CPU would have an extra load
of work and this would result in worse gaming performance and less
battery life.