
Originally Posted by
Sidicas
That's not true at all.. When you're talking 1080p + MSAA on an old card, the only thing you're testing is the memory bandwidth.. The CPU, GPU and GPU drivers are sitting there practically idle waiting for data to flow between the GPU and GPU memory..
In order for anti-aliasing to work, geometry gets scaled up to double their resolution in GPU memory. An old card, running at 1080p with anti-aliasing is absurd.. It was never done then, and no gamer is going to do it now on an old card because the framerates produced are too low to be playable and it has nothing to do with the GPU chip or the driver.