Phoronix: Wine 1.5.22 Handles 64-bit ARM, Mac Graphics Driver
The latest bi-weekly release of the Wine software, v1.5.22, has a couple of interesting features...
http://www.phoronix.com/vr.php?view=MTI3ODQ
Phoronix: Wine 1.5.22 Handles 64-bit ARM, Mac Graphics Driver
The latest bi-weekly release of the Wine software, v1.5.22, has a couple of interesting features...
http://www.phoronix.com/vr.php?view=MTI3ODQ
Does that mean Windows apps on Linux based phones?(Sailfish, Ubuntu etc)
Including Windows phone ones.
Two important questions:
1) If you type 'qemu wine game.exe' on an strong Linux Arm tablet, what recompile performance efficiency you will get? Loongson for example has an 70% that is almost native. I have heard rumors for a 40%, is that true?
2) Like you do with MESA development state, can any one give as a timeline for Wine's HLSL_LLVM_shader_compiler? Is it working? When we will have a first working compiler?