This isn't actually true, Qt5 also supports scenegraph which is based on OpenGL and said to be much faster
http://qt-project.org/forums/viewthread/24295
http://qt-project.org/doc/qt-5.0/qtq...cenegraph.html
Last edited by Nuc!eoN; 03-16-2013 at 12:01 PM.
Even raster is faster than "native" in many cases, there's a reason that raster is the default.
Here's an interesting article about that http://kjellkod.wordpress.com/2011/0...sues-on-linux/
Intel blames Qt for the fact that native is slower...
It is matter of opinion whether QWidget or QML is better.
QML is unacceptable if you want write your application in single statically typed OO programming language.
Rewriting existing QWidget based applications to QML is unacceptable waste of time.
Scenegraph can be possibly faster than native, if native is buggy and Nokia/Digia didn't bother to fix it.
Last edited by JS987; 03-16-2013 at 12:57 PM.