Quote Originally Posted by Rexilion View Post
To the fullest extend, since Unity was used like it's used to all the way through the entire benchmark? (duh...)
So you know how exactly the problems with Unity are caused and that the version (and therefore functionality and different state of bugs) of the driver has no influence on the performance regressions of Unity?
If so, please share your insight into that with the Unity developers, so that it can be fixed.