SS3 is not a high-end game unless it's played on high-end hardware and the Serious Engine scales very well, which makes it an ideal release since most Linux users are not packing high-end hardware. Look at the Steam for Linux games and you'll see that they mostly aren't high-end games and the ones on there that you could call "high-end" all have great amounts of scalability built into their engines or are there to act as benchmarks for improvement. Once the 4.x kernel release period starts, we'll be getting big improvements for graphics like proper Nvidia Optimus support among other things, and since that will also bring 4K HDMI and Valve's D3D2OGL tech, we'll get more AA games as building a Linux gaming rig will be sensible for a change.
Originally Posted by Nth_man
Last edited by TheLexMachine; 02-17-2013 at 11:04 AM.
That's true for most games which are just console ports these days. There might be a few games out there that don't scale down very well, but not many.
Originally Posted by TheLexMachine