Yeah Unigine Heaven 4.0 seems to be a lot slower than 3.0. Why?
Phoronix: NVIDIA/AMD OpenGL Benchmarks Of Unigine Valley
Continuing in the exclusive coverage of the yet-to-be-released Unigine Valley, here are some initial performance results for this visually-amazing multi-platform tech demo / benchmarks when using the OpenGL 3.2 Core renderer on Ubuntu Linux. A range of NVIDIA GeForce and AMD Radeon graphics cards were used for this initial testing of Unigine Valley. There's also benchmarks in this article of Unigine Heaven 4.0, which was just released yesterday.
http://www.phoronix.com/vr.php?view=18476
Yeah Unigine Heaven 4.0 seems to be a lot slower than 3.0. Why?
Interesting indeed. Here is my result: http://openbenchmarking.org/result/1...RA-GEFORCE6619
I noticed that it uses a boatload of DOF. I don't remember it using it, at least to that extent, before, but then I haven't run the benchmark for quite a while now, so I might not remember correctly...
I don't really think it's slower, they just added more post-process effects into the demo, like DOF. What's odd (and is going to be a source of confusion) is that the DOF [at least in the free version] is barely noticeable, and [to my knowledge] uncontrollable. There's not even warning telling you it's new or anything.. so to the unsuspecting benchmarker, it just appears that Unigine Heaven 4.0 runs half as fast as 3.0 for no apparent reason.
Michel can you please include smaller resolutions also in the test? I know higher resolutions stress GPU more but like me many people around the world don't have 1920 x 1080 monitors. If you see the Steam Hardware survey 2nd most used resolution is 1366 x 768 with 20.68%. Including smaller resolution helps to compare the test with our own PC. In your big comparisons, if you add a 800 x 600 or 1024 x 768, it would be awesome
http://store.steampowered.com/hwsurvey
A large number of laptops have 1366x768 displays,so upgrading isn't an option.